Searched refs:cacheGroup (Results 1 – 2 of 2) sorted by relevance
2809 TestCaseGroup* cacheGroup = new TestCaseGroup(context, "cache", "Allow shader caching"); in addShaderCompilationPerformanceCases() local2812 parentGroup.addChild(cacheGroup); in addShaderCompilationPerformanceCases()2831 cacheGroup->addChild(cacheLightingGroup); in addShaderCompilationPerformanceCases()2886 cacheGroup->addChild(cacheTexGroup); in addShaderCompilationPerformanceCases()2950 cacheGroup->addChild(cacheLoopGroup); in addShaderCompilationPerformanceCases()3029 cacheGroup->addChild(cacheMulGroup); in addShaderCompilationPerformanceCases()3075 cacheGroup->addChild(cacheMandelbrotGroup); in addShaderCompilationPerformanceCases()
2829 TestCaseGroup* cacheGroup = new TestCaseGroup(context, "cache", "Allow shader caching"); in addShaderCompilationPerformanceCases() local2832 parentGroup.addChild(cacheGroup); in addShaderCompilationPerformanceCases()2851 cacheGroup->addChild(cacheLightingGroup); in addShaderCompilationPerformanceCases()2906 cacheGroup->addChild(cacheTexGroup); in addShaderCompilationPerformanceCases()2970 cacheGroup->addChild(cacheLoopGroup); in addShaderCompilationPerformanceCases()3049 cacheGroup->addChild(cacheMulGroup); in addShaderCompilationPerformanceCases()3095 cacheGroup->addChild(cacheMandelbrotGroup); in addShaderCompilationPerformanceCases()