Searched refs:cached_view_internalformat (Results 1 – 1 of 1) sorted by relevance
6993 glw::GLenum cached_view_internalformat = view_internalformat; in initTextureObject() local7242 …float offset = (cached_view_internalformat == GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT) ? 0.0f : -128… in initTextureObject()7280 if ((cached_view_internalformat == GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT || in initTextureObject()7281 cached_view_internalformat == GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT) && in initTextureObject()7282 cached_view_internalformat != texture_internalformat) in initTextureObject()7293 cached_view_internalformat, m_texture_width, m_texture_height); in initTextureObject()