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/external/swiftshader/third_party/LLVM/lib/Transforms/Instrumentation/
DPathProfiling.cpp517 BLEdgeVector callEdges; in getCallPhonyEdges() local
522 callEdges.push_back(*edge); in getCallPhonyEdges()
525 return callEdges; in getCallPhonyEdges()
1230 BLEdgeVector callEdges = dag.getCallPhonyEdges(); in insertInstrumentation() local
1231 for( BLEdgeIterator edge = callEdges.begin(), in insertInstrumentation()
1232 end = callEdges.end(); edge != end; edge++ ) { in insertInstrumentation()