Searched refs:cam_world_coord (Results 1 – 2 of 2) sorted by relevance
67 PointFloat3 cam_world_coord; in fisheye_dewarp() local84 cal_cam_world_coord(world_coord, cam_world_coord); in fisheye_dewarp()85 world_coord2cam(cam_world_coord, cam_coord); in fisheye_dewarp()94 …iewFisheyeDewarp::cal_cam_world_coord(const PointFloat3 &world_coord, PointFloat3 &cam_world_coord) in cal_cam_world_coord() argument111 cam_world_coord.x = cam_world_coord_mat(0, 3); in cal_cam_world_coord()112 cam_world_coord.y = cam_world_coord_mat(1, 3); in cal_cam_world_coord()113 cam_world_coord.z = cam_world_coord_mat(2, 3); in cal_cam_world_coord()138 SurViewFisheyeDewarp::world_coord2cam(const PointFloat3 &cam_world_coord, PointFloat3 &cam_coord) in world_coord2cam() argument140 cam_coord.x = -cam_world_coord.y; in world_coord2cam()141 cam_coord.y = -cam_world_coord.z; in world_coord2cam()[all …]
52 void cal_cam_world_coord (const PointFloat3 &world_coord, PointFloat3 &cam_world_coord);53 void world_coord2cam (const PointFloat3 &cam_world_coord, PointFloat3 &cam_coord);