Searched refs:can_sample_z (Results 1 – 5 of 5) sorted by relevance
215 bool can_sample_z; member910 (!stencil_sampler && tex->can_sample_z); in r600_can_sample_zs()
420 rtex->can_sample_z = new_tex->can_sample_z; in r600_reallocate_texture_inplace()921 rtex->can_sample_z = !rtex->surface.u.legacy.depth_adjusted; in r600_texture_create_object()927 rtex->can_sample_z = true; in r600_texture_create_object()1157 if (!rtex->can_sample_z && rtex->can_sample_s) { in r600_init_flushed_depth_texture()1178 } else if (!rtex->can_sample_s && rtex->can_sample_z) { in r600_init_flushed_depth_texture()
551 rtex->can_sample_z = new_tex->can_sample_z; in r600_reallocate_texture_inplace()1251 rtex->can_sample_z = true; in r600_texture_create_object()1254 rtex->can_sample_z = !rtex->surface.u.legacy.depth_adjusted; in r600_texture_create_object()1521 if (!rtex->can_sample_z && rtex->can_sample_s) { in si_init_flushed_depth_texture()1542 } else if (!rtex->can_sample_s && rtex->can_sample_z) { in si_init_flushed_depth_texture()
239 bool can_sample_z:1; member
911 (!stencil_sampler && tex->can_sample_z); in si_can_sample_zs()