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Searched refs:can_use_scratch_for_source (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_vec4_reg_allocate.cpp303 can_use_scratch_for_source(const vec4_instruction *inst, unsigned i, in can_use_scratch_for_source() function
406 if (!can_use_scratch_for_source(inst, i, inst->src[i].nr)) { in evaluate_spill_costs()
517 !can_use_scratch_for_source(inst, i, scratch_reg)) { in spill_reg()