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Searched refs:cb_dirty (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_context.c71 for (s = 0; s < 5 && !nvc0->cb_dirty; ++s) { in nvc0_memory_barrier()
74 while (valid && !nvc0->cb_dirty) { in nvc0_memory_barrier()
87 nvc0->cb_dirty = true; in nvc0_memory_barrier()
105 nvc0->cb_dirty = true; in nvc0_memory_barrier()
Dnvc0_vbo.c1010 for (s = 0; s < 5 && !nvc0->cb_dirty; ++s) { in nvc0_draw_vbo()
1012 nvc0->cb_dirty = true; in nvc0_draw_vbo()
1015 if (nvc0->cb_dirty) { in nvc0_draw_vbo()
1018 nvc0->cb_dirty = false; in nvc0_draw_vbo()
Dnvc0_context.h204 bool cb_dirty; member
Dnvc0_state_validate.c518 nvc0->cb_dirty = 1; /* Force cache flush for UBO. */ in nvc0_constbufs_validate()
/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_context.c71 for (s = 0; s < 3 && !nv50->cb_dirty; ++s) { in nv50_memory_barrier()
74 while (valid && !nv50->cb_dirty) { in nv50_memory_barrier()
87 nv50->cb_dirty = true; in nv50_memory_barrier()
Dnv50_vbo.c803 for (s = 0; s < 3 && !nv50->cb_dirty; ++s) { in nv50_draw_vbo()
805 nv50->cb_dirty = true; in nv50_draw_vbo()
809 if (nv50->cb_dirty) { in nv50_draw_vbo()
812 nv50->cb_dirty = false; in nv50_draw_vbo()
Dnv50_context.h124 bool cb_dirty; member
Dnv50_shader_state.c101 nv50->cb_dirty = 1; /* Force cache flush for UBO. */ in nv50_constbufs_validate()