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Searched refs:cc_scene (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_setup.c227 struct lp_rast_clear_rb *cc_scene = in begin_binning() local
231 if (!cc_scene) { in begin_binning()
235 cc_scene->cbuf = cbuf; in begin_binning()
236 cc_scene->color_val = setup->clear.color_val[cbuf]; in begin_binning()
237 clearrb_arg.clear_rb = cc_scene; in begin_binning()
437 struct lp_rast_clear_rb *cc_scene = in lp_setup_try_clear_color_buffer() local
441 if (!cc_scene) { in lp_setup_try_clear_color_buffer()
445 cc_scene->cbuf = cbuf; in lp_setup_try_clear_color_buffer()
446 cc_scene->color_val = uc; in lp_setup_try_clear_color_buffer()
447 clearrb_arg.clear_rb = cc_scene; in lp_setup_try_clear_color_buffer()