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/external/deqp/modules/gles3/performance/
Des3pBufferDataUploadTests.cpp3897 const float cellTop = (float(cellY+1) / (float)scene.gridHeight - 0.5f) * 2.0f; in generateLayeredGridVertexAttribData4C4V() local
3901 …idLayers + cellX * scene.gridLayers + cellZ) * 12 + 1] = tcu::Vec4(cellLeft, cellTop, 0.0f, 1.0f); in generateLayeredGridVertexAttribData4C4V()
3910 …idLayers + cellX * scene.gridLayers + cellZ) * 12 + 7] = tcu::Vec4(cellLeft, cellTop, 0.0f, 1.0f); in generateLayeredGridVertexAttribData4C4V()
3916 …dLayers + cellX * scene.gridLayers + cellZ) * 12 + 11] = tcu::Vec4(cellRight, cellTop, 0.0f, 1.0f); in generateLayeredGridVertexAttribData4C4V()