Searched refs:center_z (Results 1 – 5 of 5) sorted by relevance
138 float center_z; member145 , center_z (1500.0f) in BowlDataConfig()149 XCAM_ASSERT (fabs(center_z) <= c); in BowlDataConfig()152 XCAM_ASSERT (ground_length <= b * sqrt(1.0f - center_z * center_z / (c * c))); in BowlDataConfig()153 XCAM_ASSERT (wall_height <= center_z + c); in BowlDataConfig()
542 XCAM_ASSERT (fabs(_config.center_z) < _config.c); in BowlModel()543 … float mid = sqrt ((1.0f - _config.center_z * _config.center_z / (_config.c * _config.c)) / 2.0f); in BowlModel()572 _config.center_z * _config.center_z / (_config.c * _config.c) <= 1.0f + 0.001f, in get_topview_rect_map()
58 sqrt (1 - config.center_z * config.center_z / (config.c * config.c)); in transform_bowl_coord_to_image_y()107 float r2 = 1 - (world.z - config.center_z) * (world.z - config.center_z) / (c * c); in bowl_view_image_to_world()123 a = a * sqrt(1 - config.center_z * config.center_z / (c * c)); in bowl_view_image_to_world()124 b = b * sqrt(1 - config.center_z * config.center_z / (c * c)); in bowl_view_image_to_world()
75 bowl_config.a, bowl_config.b, bowl_config.c, bowl_config.center_z); in fisheye_dewarp()
342 world_pos.z = (world_pos.z <= -config.center_z) ? -config.center_z : world_pos.z; in generate_rectifiedview_map_table()347 world_pos.z += config.center_z; in generate_rectifiedview_map_table()