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Searched refs:chanCoord (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/shaders/
DSkPerlinNoiseShader.cpp858 const char* chanCoord = "chanCoord"; in emitCode() local
877 GrShaderVar(chanCoord, kHalf_GrSLType), in emitCode()
882 GrShaderVar(chanCoord, kHalf_GrSLType), in emitCode()
954 latticeCoords.appendf("half2(%s.x, %s)", bcoords, chanCoord); in emitCode()
966 latticeCoords.appendf("half2(%s.y, %s)", bcoords, chanCoord); in emitCode()
982 latticeCoords.appendf("half2(%s.w, %s)", bcoords, chanCoord); in emitCode()
994 latticeCoords.appendf("half2(%s.z, %s)", bcoords, chanCoord); in emitCode()
/external/skqp/src/shaders/
DSkPerlinNoiseShader.cpp857 const char* chanCoord = "chanCoord"; in emitCode() local
876 GrShaderVar(chanCoord, kHalf_GrSLType), in emitCode()
881 GrShaderVar(chanCoord, kHalf_GrSLType), in emitCode()
953 latticeCoords.appendf("half2(%s.x, %s)", bcoords, chanCoord); in emitCode()
965 latticeCoords.appendf("half2(%s.y, %s)", bcoords, chanCoord); in emitCode()
981 latticeCoords.appendf("half2(%s.w, %s)", bcoords, chanCoord); in emitCode()
993 latticeCoords.appendf("half2(%s.z, %s)", bcoords, chanCoord); in emitCode()