Searched refs:char_rect (Results 1 – 2 of 2) sorted by relevance
223 FX_RECT char_rect = pFont->GetCharBBox(charcode); in CalcPositionData() local227 min_y, static_cast<float>(std::min(char_rect.top, char_rect.bottom))); in CalcPositionData()229 max_y, static_cast<float>(std::max(char_rect.top, char_rect.bottom))); in CalcPositionData()230 float char_left = curpos + char_rect.left * fontsize / 1000; in CalcPositionData()231 float char_right = curpos + char_rect.right * fontsize / 1000; in CalcPositionData()240 char_rect.left -= vx; in CalcPositionData()241 char_rect.right -= vx; in CalcPositionData()242 char_rect.top -= vy; in CalcPositionData()243 char_rect.bottom -= vy; in CalcPositionData()245 min_x, static_cast<float>(std::min(char_rect.left, char_rect.right))); in CalcPositionData()[all …]
83 CFX_FloatRect char_rect; in Transform() local85 char_rect = form()->CalcBoundingBox(); in Transform()86 TextUnitRectToGlyphUnitRect(&char_rect); in Transform()88 char_rect = CFX_FloatRect(m_BBox); in Transform()91 m_BBox = matrix.TransformRect(char_rect).ToRoundedFxRect(); in Transform()