Searched refs:checkLimit (Results 1 – 3 of 3) sorted by relevance
/external/jacoco/org.jacoco.report/src/org/jacoco/report/check/ |
D | BundleChecker.java | 134 checkLimit(node, typename, elementname, rule, limit); in checkRules() 140 private void checkLimit(final ICoverageNode node, final String elementtype, in checkLimit() method in BundleChecker
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramInterfaceQueryTestCase.cpp | 2476 static bool checkLimit (glw::GLenum pname, int usage, const glw::Functions& gl, tcu::TestLog& log) in checkLimit() function 2527 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkShaderResourceUsage() 2556 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkShaderResourceUsage() 2583 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkShaderResourceUsage() 2614 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkShaderResourceUsage() 2646 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkShaderResourceUsage() 2676 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkShaderResourceUsage() 2728 allOk &= checkLimit(restrictions[ndx].pname, restrictions[ndx].usage, gl, log); in checkProgramCombinedResourceUsage()
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/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 77 static void checkLimit (const glu::RenderContext& renderCtx, deUint32 pname, int required) in checkLimit() function 1264 checkLimit(renderCtx, GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS, numBlockRequired); in checkTessSupport() 1266 checkLimit(renderCtx, GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, numBlockRequired); in checkTessSupport()
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