Searched refs:check_branch (Results 1 – 2 of 2) sorted by relevance
565 check_branch(uint64_t inst, in check_branch() function865 if (!check_branch(inst, validated_shader, in vc4_validate_shader()
2226 Node* check_branch = in WireInCallbackIsCallableCheck() local2228 *check_fail = graph()->NewNode(common()->IfFalse(), check_branch); in WireInCallbackIsCallableCheck()2233 *control = graph()->NewNode(common()->IfTrue(), check_branch); in WireInCallbackIsCallableCheck()3153 Node* check_branch = in ReduceCallOrConstructWithArrayLikeOrSpread() local3155 Node* check_fail = graph()->NewNode(common()->IfFalse(), check_branch); in ReduceCallOrConstructWithArrayLikeOrSpread()3160 control = graph()->NewNode(common()->IfTrue(), check_branch); in ReduceCallOrConstructWithArrayLikeOrSpread()