Searched refs:check_conversion (Results 1 – 3 of 3) sorted by relevance
/external/skia/tests/ |
D | SRGBReadWritePixelsTest.cpp | 39 template <float (*CONVERT)(float)> static bool check_conversion(uint32_t input, uint32_t output, in check_conversion() function 99 return check_conversion<srgb_to_linear>(srgb, linear, error); in check_srgb_to_linear_conversion() 103 return check_conversion<linear_to_srgb>(linear, srgb, error); in check_linear_to_srgb_conversion()
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/external/skqp/tests/ |
D | SRGBReadWritePixelsTest.cpp | 39 template <float (*CONVERT)(float)> static bool check_conversion(uint32_t input, uint32_t output, in check_conversion() function 99 return check_conversion<srgb_to_linear>(srgb, linear, error); in check_srgb_to_linear_conversion() 103 return check_conversion<linear_to_srgb>(linear, srgb, error); in check_linear_to_srgb_conversion()
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/external/v8/src/compiler/ppc/ |
D | code-generator-ppc.cc | 1811 bool check_conversion = in AssembleArchInstruction() local 1813 if (check_conversion) { in AssembleArchInstruction() 1823 if (check_conversion) { in AssembleArchInstruction() 1844 bool check_conversion = (i.OutputCount() > 1); in AssembleArchInstruction() local 1845 if (check_conversion) { in AssembleArchInstruction() 1850 if (check_conversion) { in AssembleArchInstruction()
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