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Searched refs:check_i32 (Results 1 – 3 of 3) sorted by relevance

/external/llvm/test/CodeGen/ARM/
Dvdup.ll309 define <2 x i32> @check_i32(<4 x i32> %v) nounwind {
310 ;CHECK-LABEL: check_i32:
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/ARM/
Dvdup.ll309 define <2 x i32> @check_i32(<4 x i32> %v) nounwind {
310 ;CHECK-LABEL: check_i32:
/external/v8/src/compiler/
Dwasm-compiler.cc4126 Node* check_i32 = graph()->NewNode( in BuildChangeFloat64ToTagged() local
4129 Node* branch_i32 = graph()->NewNode(common->Branch(), check_i32, control); in BuildChangeFloat64ToTagged()