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Searched refs:checked_for_uniform_sync_ (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/SPIRV-Tools/source/opt/
Dcode_sink.h97 bool checked_for_uniform_sync_; variable
Dcode_sink.cpp193 if (checked_for_uniform_sync_) { in HasUniformMemorySync()