Searched refs:childUniforms (Results 1 – 1 of 1) sorted by relevance
688 childUniforms.push_back( in Uniform()706 for (size_t i = 0; i < childUniforms.size(); i++) in setName()709 childName << "m" << (i % (childUniforms.size() / type.arraySize)); in setName()714 childUniforms[i].setName(childParentName.str(), childName.str()); in setName()734 std::vector<Uniform> childUniforms; member in glcts::__anon6abdc1140111::Uniform957 for (size_t child = 0; child < uniforms[i].childUniforms.size() / uniforms[i].type.arraySize; in streamUniformDefinitions()961 uniforms[i].childUniforms[child].streamDefinition(ret); in streamUniformDefinitions()1019 for (size_t child = 0; child < uniform.childUniforms.size(); child++) in streamUniformValidator()1021 streamUniformValidator(ret, uniform.childUniforms[child], shader, outTemporary); in streamUniformValidator()1425 for (size_t j = 0; j < uniform.childUniforms.size(); j++) in setUniform()[all …]