Searched refs:chip_family (Results 1 – 9 of 9) sorted by relevance
385 screen->chip_family = CHIP_FAMILY_RV100; in radeon_set_screen_flags()390 screen->chip_family = CHIP_FAMILY_RS100; in radeon_set_screen_flags()397 screen->chip_family = CHIP_FAMILY_RS200; in radeon_set_screen_flags()405 screen->chip_family = CHIP_FAMILY_R100; in radeon_set_screen_flags()413 screen->chip_family = CHIP_FAMILY_RV200; in radeon_set_screen_flags()422 screen->chip_family = CHIP_FAMILY_R200; in radeon_set_screen_flags()431 screen->chip_family = CHIP_FAMILY_RV250; in radeon_set_screen_flags()443 screen->chip_family = CHIP_FAMILY_RV280; in radeon_set_screen_flags()451 screen->chip_family = CHIP_FAMILY_RS300; in radeon_set_screen_flags()
54 static const char* get_chip_family_name(int chip_family) in get_chip_family_name() argument56 switch(chip_family) { in get_chip_family_name()91 get_chip_family_name(radeonScreen->chip_family), in radeonGetRendererString()
58 int chip_family; member
1516 if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R200) { in r200UpdateTextureState()
666 if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R200) { in r200InitState()
472 enum radeon_family chip_family = device->physical_device->rad_info.family; in shader_variant_create() local483 options->family = chip_family; in shader_variant_create()492 tm = ac_create_target_machine(chip_family, tm_options); in shader_variant_create()