Searched refs:cl_aligned_f (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_uniforms.c | 83 cl_aligned_f(uniforms, texture->u.tex.first_level); in write_texture_first_level() 237 cl_aligned_f(&uniforms, vc4->viewport.scale[0] * 16.0f); in vc4_write_uniforms() 240 cl_aligned_f(&uniforms, vc4->viewport.scale[1] * 16.0f); in vc4_write_uniforms() 244 cl_aligned_f(&uniforms, vc4->viewport.translate[2]); in vc4_write_uniforms() 247 cl_aligned_f(&uniforms, vc4->viewport.scale[2]); in vc4_write_uniforms() 251 cl_aligned_f(&uniforms, in vc4_write_uniforms() 301 cl_aligned_f(&uniforms, in vc4_write_uniforms() 340 cl_aligned_f(&uniforms, in vc4_write_uniforms()
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D | vc4_cl.h | 157 cl_aligned_f(struct vc4_cl_out **cl, float f) in cl_aligned_f() function
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/external/mesa3d/src/gallium/drivers/vc5/ |
D | vc5_uniforms.c | 292 cl_aligned_f(&uniforms, vc5->viewport.scale[0] * 256.0f); in vc5_write_uniforms() 295 cl_aligned_f(&uniforms, vc5->viewport.scale[1] * 256.0f); in vc5_write_uniforms() 299 cl_aligned_f(&uniforms, vc5->viewport.translate[2]); in vc5_write_uniforms() 302 cl_aligned_f(&uniforms, vc5->viewport.scale[2]); in vc5_write_uniforms() 306 cl_aligned_f(&uniforms, in vc5_write_uniforms() 360 cl_aligned_f(&uniforms, in vc5_write_uniforms() 384 cl_aligned_f(&uniforms, in vc5_write_uniforms()
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D | vc5_cl.h | 167 cl_aligned_f(struct vc5_cl_out **cl, float f) in cl_aligned_f() function
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