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Searched refs:cleanTexture (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcRobustnessTests.cpp404 void cleanTexture(deqp::Context& context, glw::GLuint texture_id);
521 cleanTexture(*context, texture.m_id); in iterate()
544 void ReadnPixelsTest::cleanTexture(deqp::Context& context, glw::GLuint texture_id) in cleanTexture() function in glcts::RobustBufferAccessBehavior::ReadnPixelsTest
DglcRobustBufferAccessBehaviorTests.hpp357 void cleanTexture(const glw::Functions& gl, glw::GLuint texture_id);
DglcRobustBufferAccessBehaviorTests.cpp1144 cleanTexture(gl, texture.m_id); in iterate()
1181 cleanTexture(gl, texture.m_id); in iterate()
1235 void VertexBufferObjectsTest::cleanTexture(const Functions& gl, glw::GLuint texture_id) in cleanTexture() function in glcts::RobustBufferAccessBehavior::VertexBufferObjectsTest
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderImageLoadStoreTests.cpp10214 void cleanTexture() in cleanTexture() function in gl4cts::__anonb00615420111::ImageLoadStoreEarlyFragmentTestsTest
10378 cleanTexture(); in testEarlyStencil()
10413 cleanTexture(); in testEarlyStencil()
10446 cleanTexture(); in testEarlyStencil()
10505 cleanTexture(); in testEarlyZ()
10534 cleanTexture(); in testEarlyZ()
10566 cleanTexture(); in testEarlyZ()