Searched refs:cleanTexture (Results 1 – 4 of 4) sorted by relevance
404 void cleanTexture(deqp::Context& context, glw::GLuint texture_id);521 cleanTexture(*context, texture.m_id); in iterate()544 void ReadnPixelsTest::cleanTexture(deqp::Context& context, glw::GLuint texture_id) in cleanTexture() function in glcts::RobustBufferAccessBehavior::ReadnPixelsTest
357 void cleanTexture(const glw::Functions& gl, glw::GLuint texture_id);
1144 cleanTexture(gl, texture.m_id); in iterate()1181 cleanTexture(gl, texture.m_id); in iterate()1235 void VertexBufferObjectsTest::cleanTexture(const Functions& gl, glw::GLuint texture_id) in cleanTexture() function in glcts::RobustBufferAccessBehavior::VertexBufferObjectsTest
10214 void cleanTexture() in cleanTexture() function in gl4cts::__anonb00615420111::ImageLoadStoreEarlyFragmentTestsTest10378 cleanTexture(); in testEarlyStencil()10413 cleanTexture(); in testEarlyStencil()10446 cleanTexture(); in testEarlyStencil()10505 cleanTexture(); in testEarlyZ()10534 cleanTexture(); in testEarlyZ()10566 cleanTexture(); in testEarlyZ()