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Searched refs:clean_color (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.cpp5594 static const GLubyte clean_color[4] = { 0, 0, 0, 0 }; in iterate() local
5611 …testConfiguration("Fragment shoud be discarded", clean_color, 0 /* discard_fragment : discard_yes… in iterate()
5690 fillTexture(color_texture, clean_color); in iterate()
6220 static const GLuint clean_color[4] = { 16, 32, 64, 128 }; in testImage() local
6247 fillTexture(destination_texture, clean_color); in testImage()