Searched refs:clean_color (Results 1 – 1 of 1) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderSubroutineTests.cpp | 5594 static const GLubyte clean_color[4] = { 0, 0, 0, 0 }; in iterate() local 5611 …testConfiguration("Fragment shoud be discarded", clean_color, 0 /* discard_fragment : discard_yes… in iterate() 5690 fillTexture(color_texture, clean_color); in iterate() 6220 static const GLuint clean_color[4] = { 16, 32, 64, 128 }; in testImage() local 6247 fillTexture(destination_texture, clean_color); in testImage()
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