/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
D | esextcDrawBuffersIndexedColorMasks.cpp | 146 gl.clearBufferuiv(GL_COLOR, i, &c0[0]); in iterate() 189 gl.clearBufferuiv(GL_COLOR, i, &c1[0]); in iterate()
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 37 dst->clearBufferuiv = src.clearBufferuiv;
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 33 gl->clearBufferuiv = &glClearBufferuiv;
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D | glwInitES31Direct.inl | 37 gl->clearBufferuiv = &glClearBufferuiv;
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D | glwInitES32Direct.inl | 42 gl->clearBufferuiv = &glClearBufferuiv;
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D | glwInitES30.inl | 33 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
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D | glwInitGL30.inl | 34 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
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D | glwInitGL31.inl | 34 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
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D | glwInitES31.inl | 37 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
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D | glwInitGL32.inl | 34 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
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D | glwFunctions.inl | 62 glClearBufferuivFunc clearBufferuiv; variable
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D | glwInitES32.inl | 42 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
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D | glwInitGL33.inl | 36 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
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/external/deqp/modules/glshared/ |
D | glsScissorTests.cpp | 599 case Color::UINT: gl.clearBufferuiv(GL_COLOR, 0, color.u); break; in clearBuffers() 807 case CLEAR_COLOR_UINT: gl.clearBufferuiv(GL_COLOR, 0, clearColor.u); break; in render()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 118 virtual void clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value);
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D | sglrContext.hpp | 106 virtual void clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) = DE_NULL;
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D | sglrContextWrapper.cpp | 281 m_curCtx->clearBufferuiv(buffer, drawbuffer, value); in glClearBufferuiv()
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D | sglrReferenceContext.hpp | 669 virtual void clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value);
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D | sglrGLContext.cpp | 473 void GLContext::clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) in clearBufferuiv() function in sglr::GLContext
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cFramebufferNoAttachmentsTests.cpp | 590 gl.clearBufferuiv(GL_COLOR, 0, &zero); in iterate()
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D | es31cTextureStorageMultisampleFunctionalTests.cpp | 974 gl.clearBufferuiv(GL_COLOR, 0, clear_color_src); in iterate() 1009 gl.clearBufferuiv(GL_COLOR, 0, clear_color_dst); in iterate()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestUtil.cpp | 433 ctx.clearBufferuiv(GL_COLOR, 0, value.asUint().getPtr()); in clearColorBuffer()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cES31CompatibilitySampleVariablesTests.cpp | 319 gl.clearBufferuiv(GL_COLOR, 0, color); in iterate()
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/external/deqp/external/openglcts/modules/common/ |
D | glcSampleVariablesTests.cpp | 321 gl.clearBufferuiv(GL_COLOR, 0, color); in iterate()
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLayeredFramebuffer.cpp | 683 gl.clearBufferuiv(GL_COLOR, 0 /* draw buffer index */, (const glw::GLuint*)clear_color_int); in iterate()
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