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Searched refs:clearDepthf (Results 1 – 25 of 50) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fPolygonOffsetTests.cpp382 gl.clearDepthf (1.0f); in testPolygonOffset()
511 gl.clearDepthf (1.0f); in testPolygonOffset()
629 gl.clearDepthf (1.0f); in testPolygonOffset()
779 gl.clearDepthf (1.0f); in testPolygonOffset()
892 gl.clearDepthf (1.0f); in testPolygonOffset()
1009 gl.clearDepthf (1.0f); in testPolygonOffset()
1145 gl.clearDepthf (1.0f); // far in testPolygonOffset()
1161 gl.clearDepthf (0.0f); // far in testPolygonOffset()
Des3fDepthStencilClearTests.cpp287 gl.clearDepthf (1.0f); in renderGL()
303 gl.clearDepthf (clear->clearDepth); in renderGL()
Des3fDepthTests.cpp214 context.clearDepthf(1.0f); in render()
Des3fShaderInvarianceTests.cpp308 gl.clearDepthf (1.0f); in iterate()
Des3fStencilTests.cpp227 context.clearDepthf(op.depth); in executeOps()
/external/deqp/modules/gles2/functional/
Des2fPolygonOffsetTests.cpp379 gl.clearDepthf (1.0f); in testPolygonOffset()
508 gl.clearDepthf (1.0f); in testPolygonOffset()
626 gl.clearDepthf (1.0f); in testPolygonOffset()
776 gl.clearDepthf (1.0f); in testPolygonOffset()
889 gl.clearDepthf (1.0f); in testPolygonOffset()
1006 gl.clearDepthf (1.0f); in testPolygonOffset()
1142 gl.clearDepthf (1.0f); // far in testPolygonOffset()
1158 gl.clearDepthf (0.0f); // far in testPolygonOffset()
Des2fDepthStencilClearTests.cpp284 gl.clearDepthf (1.0f); in renderGL()
300 gl.clearDepthf (clear->clearDepth); in renderGL()
Des2fDepthTests.cpp211 context.clearDepthf(1.0f); in render()
Des2fShaderInvarianceTests.cpp308 gl.clearDepthf (1.0f); in iterate()
Des2fStencilTests.cpp224 context.clearDepthf(op.depth); in executeOps()
/external/deqp/modules/egl/
DteglImageUtil.cpp400 GLU_CHECK_GLW_CALL(gl, clearDepthf(0.0f)); in initializeDepthRbo()
416 GLU_CHECK_GLW_CALL(gl, clearDepthf(depth)); in initializeDepthRbo()
/external/deqp/modules/glshared/
DglsScissorTests.cpp235 gl.clearDepthf(1.0f); in iterate()
256 gl.clearDepthf(1.0f); in iterate()
443 gl.clearDepthf(0.0f); in render()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl23 gl->clearDepthf = &glClearDepthf;
DglwInitES30Direct.inl35 gl->clearDepthf = &glClearDepthf;
DglwInitES20.inl23 gl->clearDepthf = (glClearDepthfFunc) loader->get("glClearDepthf");
DglwInitES31Direct.inl39 gl->clearDepthf = &glClearDepthf;
DglwInitES32Direct.inl44 gl->clearDepthf = &glClearDepthf;
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl39 dst->clearDepthf = src.clearDepthf;
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.hpp112 virtual void clearDepthf (float depth);
DsglrContext.hpp100 virtual void clearDepthf (float depth) = DE_NULL;
DsglrContextWrapper.cpp256 m_curCtx->clearDepthf(depth); in glClearDepthf()
/external/deqp/modules/gles2/performance/
Des2pStateChangeCallTests.cpp254 clearDepthf, in init()
/external/deqp/external/openglcts/modules/common/
DglcPackedDepthStencilTests.cpp774 gl.clearDepthf(1.0f); in renderToTextures()
1860 gl.clearDepthf(1.0f); in iterate()
2051 gl.clearDepthf(1.0f); in iterate()
2536 gl.clearDepthf(1.0f); in iterate()
/external/deqp/modules/gles3/performance/
Des3pStateChangeCallTests.cpp289 clearDepthf, in init()
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayColorDepthAttachments.cpp645 gl.clearDepthf(1.0f /* d */); in iterate()

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