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Searched refs:clientBufferFormat (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
DSurface.cpp244 switch(clientBufferFormat) in getClientBufferFormat()
253 UNREACHABLE(clientBufferFormat); in getClientBufferFormat()
258 switch(clientBufferFormat) in getClientBufferFormat()
263 UNREACHABLE(clientBufferFormat); in getClientBufferFormat()
269 switch(clientBufferFormat) in getClientBufferFormat()
274 UNREACHABLE(clientBufferFormat); in getClientBufferFormat()
424 … EGLenum textureFormat, EGLenum textureTarget, EGLenum clientBufferFormat, in PBufferSurface() argument
434 this->clientBufferFormat = clientBufferFormat; in PBufferSurface()
DDisplay.cpp346 EGLenum clientBufferFormat = EGL_NO_TEXTURE; in createPBufferSurface() local
386 clientBufferFormat = attribList[1]; in createPBufferSurface()
469 switch(clientBufferFormat) in createPBufferSurface()
483 switch(clientBufferFormat) in createPBufferSurface()
498 switch(clientBufferFormat) in createPBufferSurface()
550 …(this, configuration, width, height, textureFormat, textureTarget, clientBufferFormat, clientBuffe… in createPBufferSurface()
DSurface.hpp110 EGLenum clientBufferFormat; // Format of the client buffer member in egl::Surface