Searched refs:clipDepth (Results 1 – 1 of 1) sorted by relevance
540 const float clipDepth = ((float)(level + 1) * 0.1f) * 2.0f - 1.0f; // depth in clip coords in invokeGLES2() local543 GLU_CHECK_GLW_CALL(gl, uniform1f(depthLoc, clipDepth)); in invokeGLES2()