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Searched refs:closestHitShader (Results 1 – 5 of 5) sorted by relevance

/external/vulkan-headers/include/vulkan/
Dvulkan_core.h8375 uint32_t closestHitShader; member
Dvulkan.hpp42294 , closestHitShader( closestHitShader_ ) in RayTracingShaderGroupCreateInfoNV()
42330 closestHitShader = closestHitShader_; in setClosestHitShader()
42362 && ( closestHitShader == rhs.closestHitShader ) in operator ==()
42379 uint32_t closestHitShader; member
/external/swiftshader/include/vulkan/
Dvulkan_core.h8204 uint32_t closestHitShader; member
Dvulkan.hpp37275 , closestHitShader( closestHitShader_ ) in RayTracingShaderGroupCreateInfoNV()
37311 closestHitShader = closestHitShader_; in setClosestHitShader()
37343 && ( closestHitShader == rhs.closestHitShader ) in operator ==()
37360 uint32_t closestHitShader; member
/external/vulkan-validation-layers/tests/
Dlayer_validation_tests.cpp36286 groups[0].closestHitShader = VK_SHADER_UNUSED_NV; in TEST_F()
36293 groups[1].closestHitShader = 1; in TEST_F()
36300 groups[2].closestHitShader = VK_SHADER_UNUSED_NV; in TEST_F()