Searched refs:cmd_strings (Results 1 – 1 of 1) sorted by relevance
122 const GLchar *cmd_strings = (const GLchar *) (cmd_length + cmd->count); in _mesa_unmarshal_ShaderSource() local128 string[i] = cmd_strings; in _mesa_unmarshal_ShaderSource()129 cmd_strings += cmd_length[i]; in _mesa_unmarshal_ShaderSource()178 GLchar *cmd_strings = (GLchar *) (cmd_length + count); in _mesa_marshal_ShaderSource() local185 memcpy(cmd_strings, string[i], cmd_length[i]); in _mesa_marshal_ShaderSource()186 cmd_strings += cmd_length[i]; in _mesa_marshal_ShaderSource()