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Searched refs:colVecIn (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderMatrixTests.cpp1895 …ShaderInput colVecIn (op == OP_DIV ? INPUTTYPE_UNIFORM : INPUTTYPE_DYNAMIC, colVecType, precision); in init() local
1897 …tDataTypeName(colVecType) + "_vertex").c_str(), "Matrix-vector case", matIn, colVecIn, op, true)); in init()
1898 …ataTypeName(colVecType) + "_fragment").c_str(), "Matrix-vector case", matIn, colVecIn, op, false)); in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderMatrixTests.cpp2083 …ShaderInput colVecIn (op == OP_DIV ? INPUTTYPE_UNIFORM : INPUTTYPE_DYNAMIC, colVecType, precision); in init() local
2085 …tDataTypeName(colVecType) + "_vertex").c_str(), "Matrix-vector case", matIn, colVecIn, op, true)); in init()
2086 …ataTypeName(colVecType) + "_fragment").c_str(), "Matrix-vector case", matIn, colVecIn, op, false)); in init()