Searched refs:color1Location (Results 1 – 1 of 1) sorted by relevance
3841 const glw::GLint color1Location = gl.getUniformLocation(m_program->getProgram(), "u_color1"); in iterate() local3851 TCU_CHECK(color1Location != -1); in iterate()3877 gl.uniform4fv(color1Location, 1, m_layers[layerNdx].color1.getPtr()); in iterate()