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/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3364 IVec4 colorArea = intersect(baseArea, getBufferRect(colorBuf0)); in clear() local
3367 bool hasColor0 = !isEmpty(colorArea); in clear()
3373 …fferAccess access = rr::getSubregion(colorBuf0, colorArea.x(), colorArea.y(), colorArea.z(), colo… in clear()