Searched refs:colorArray (Results 1 – 1 of 1) sorted by relevance
89 GLubyte *colorArray; member127 free(object->colorArray); in freeGLObject()149 result->colorArray = malloc(result->colorArraySize); in newGLObject()154 result->colorArray = NULL; in newGLObject()171 (useColorArray && result->colorArray == NULL) || in newGLObject()196 if (object->colorArray) in appendObjectVBO()198 object->colorArraySize, object->colorArray); in appendObjectVBO()205 free(object->colorArray); in appendObjectVBO()206 object->colorArray = NULL; in appendObjectVBO()440 result->colorArray[i] = (GLubyte)color[0]; in createSuperShape()[all …]