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/external/deqp/framework/common/
DtcuCompressedTexture.cpp1836 const deUint32 colorIndexBC = mode < 10 ? 3 : 4; in decompressBc6H() local
2180 const deUint32 bits = (i == anchorIndex[subsetIndex]) ? (colorIndexBC - 1) : colorIndexBC; in decompressBc6H()
2188 … = finishUnquantize(interpolate(endpointStartR, endpointEndR, colorIndex, colorIndexBC), hasSign); in decompressBc6H()
2189 … = finishUnquantize(interpolate(endpointStartG, endpointEndG, colorIndex, colorIndexBC), hasSign); in decompressBc6H()
2190 … = finishUnquantize(interpolate(endpointStartB, endpointEndB, colorIndex, colorIndexBC), hasSign); in decompressBc6H()