Searched refs:colorScaleLoc (Results 1 – 1 of 1) sorted by relevance
305 GLuint colorScaleLoc = (GLuint)-1; in renderTriangle() local307 colorScaleLoc = glGetUniformLocation(m_program->getProgram(), "u_colorScale"); in renderTriangle()308 TCU_CHECK(colorScaleLoc != (GLuint)-1); in renderTriangle()310 GLU_CHECK_CALL(glUniform1f(colorScaleLoc, m_colorScale)); in renderTriangle()