Searched refs:color_attachment (Results 1 – 7 of 7) sorted by relevance
/external/clang/test/SemaObjCXX/ |
D | instantiate-property-access.mm | 21 Texture **color_attachment; 26 (void)(color_attachment[0].textureType == TextureType3D); 27 color_attachment[0].textureType += 1; 28 (void)(color_attachment[0].c == color_attachment[0].c); 29 (void)(color_attachment[0].c == 1); 30 (void)(1 == color_attachment[0].c);
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.cpp | 3696 textureDefinition color_attachment; local 3709 color_attachment.init(gl); 3713 … setupFramebufferWithTextureAsAttachment(m_framebuffer_object_id, color_attachment.getTextureId(), 3719 color_attachment.bind(GL_TEXTURE_2D); 3723 color_attachment.setupImage(0, format.m_destination.m_internal_format); 3757 color_attachment.bind(GL_TEXTURE_2D); 3759 color_attachment.getTextureId(), 0);
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/external/vulkan-validation-layers/tests/ |
D | layer_validation_tests.cpp | 711 VkClearAttachment color_attachment = {}; in VKTriangleTest() local 712 color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; in VKTriangleTest() 713 …color_attachment.colorAttachment = 2000000000; // Someone who knew what they were doing would use… in VKTriangleTest() 716 vkCmdClearAttachments(m_commandBuffer->handle(), 1, &color_attachment, 1, &clear_rect); in VKTriangleTest() 14700 VkClearAttachment color_attachment; in TEST_F() local 14701 color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; in TEST_F() 14702 color_attachment.clearValue.color.float32[0] = 0; in TEST_F() 14703 color_attachment.clearValue.color.float32[1] = 0; in TEST_F() 14704 color_attachment.clearValue.color.float32[2] = 0; in TEST_F() 14705 color_attachment.clearValue.color.float32[3] = 0; in TEST_F() [all …]
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/external/vulkan-validation-layers/layers/ |
D | buffer_validation.cpp | 2836 uint32_t color_attachment = VK_ATTACHMENT_UNUSED; in PreCallValidateCmdClearAttachments() local 2838 … color_attachment = subpass_desc->pColorAttachments[clear_desc->colorAttachment].attachment; in PreCallValidateCmdClearAttachments() 2839 …if ((color_attachment != VK_ATTACHMENT_UNUSED) && (color_attachment >= renderpass_attachment_count… in PreCallValidateCmdClearAttachments() 2847 … clear_desc->colorAttachment, color_attachment, renderpass_attachment_count); in PreCallValidateCmdClearAttachments() 2849 …color_attachment = VK_ATTACHMENT_UNUSED; // Defensive, prevent lookup past end of renderpass atta… in PreCallValidateCmdClearAttachments() 2860 fb_attachment = color_attachment; in PreCallValidateCmdClearAttachments()
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D | core_validation.cpp | 1729 …const auto color_attachment = pPipeline->rp_state->createInfo.pAttachments[color_attachment_ref.at… in ValidatePipelineUnlocked() local 1731 switch (color_attachment.format) { in ValidatePipelineUnlocked() 1742 string_VkFormat(color_attachment.format)); in ValidatePipelineUnlocked()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 4946 bool color_attachment, bool renderbuffertarget, bool renderbuffer) in ExpectError() argument 4960 …<< (color_attachment ? " color" : "") << " attachment, " << (renderbuffertarget ? "valid" : "inval… in ExpectError() 5316 bool framebuffer, bool attachment, bool color_attachment, bool texture, in ExpectError() argument 5330 << " framebuffer, " << (attachment ? "valid" : "invalid") << (color_attachment ? " color" : "") in ExpectError()
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D | gl4cDirectStateAccessTests.hpp | 3051 …l ExpectError(glw::GLenum expected_error, bool framebuffer, bool attachment, bool color_attachment, 3123 bool color_attachment, bool texture, bool level, const glw::GLchar* texture_type, bool layer);
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