Searched refs:color_used (Results 1 – 3 of 3) sorted by relevance
53 boolean color_used[2]; member163 if (decl->Semantic.Index == 1 && !vsctx->color_used[0]) { in transform_decl()166 vsctx->color_used[0] = TRUE; in transform_decl()176 if (!vsctx->color_used[0]) { in transform_decl()179 vsctx->color_used[0] = TRUE; in transform_decl()181 if (!vsctx->color_used[1]) { in transform_decl()184 vsctx->color_used[1] = TRUE; in transform_decl()341 transform.color_used[index] = TRUE; in r300_draw_init_vertex_shader()
42 color_used(0), in BMPDecompressor()140 color_used = FXDWORD_GET_LSBFIRST( in ReadHeader()166 color_used = FXDWORD_GET_LSBFIRST( in ReadHeader()175 if (compress_flag == BMP_RGB && biPlanes == 1 && color_used == 0) in ReadHeader()192 if (color_used > 1U << bitCounts) { in ReadHeader()263 if (color_used != 0) in ReadHeader()264 pal_num = color_used; in ReadHeader()
94 uint32_t color_used; variable