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Searched refs:color_used (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/
Dr300_vs_draw.c53 boolean color_used[2]; member
163 if (decl->Semantic.Index == 1 && !vsctx->color_used[0]) { in transform_decl()
166 vsctx->color_used[0] = TRUE; in transform_decl()
176 if (!vsctx->color_used[0]) { in transform_decl()
179 vsctx->color_used[0] = TRUE; in transform_decl()
181 if (!vsctx->color_used[1]) { in transform_decl()
184 vsctx->color_used[1] = TRUE; in transform_decl()
341 transform.color_used[index] = TRUE; in r300_draw_init_vertex_shader()
/external/pdfium/core/fxcodec/lbmp/
Dfx_bmp.cpp42 color_used(0), in BMPDecompressor()
140 color_used = FXDWORD_GET_LSBFIRST( in ReadHeader()
166 color_used = FXDWORD_GET_LSBFIRST( in ReadHeader()
175 if (compress_flag == BMP_RGB && biPlanes == 1 && color_used == 0) in ReadHeader()
192 if (color_used > 1U << bitCounts) { in ReadHeader()
263 if (color_used != 0) in ReadHeader()
264 pal_num = color_used; in ReadHeader()
Dfx_bmp.h94 uint32_t color_used; variable