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/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3099 GLenum wrapS, wrapT, wrapR, minFilter, magFilter, compFunc, compMode; in applyTextures() local
3112 compMode = samplerObject->getCompareMode(); in applyTextures()
3125 compMode = texture->getCompareMode(); in applyTextures()
3139 … device->setCompareFunc(samplerType, samplerIndex, es2sw::ConvertCompareFunc(compFunc, compMode)); in applyTextures()