Searched refs:compareChannel (Results 1 – 4 of 4) sorted by relevance
/external/deqp/framework/common/ |
D | tcuTexture.cpp | 1876 …float p0 = execCompare(p0Clr, sampler.compare, sampler.compareChannel, ref, isFixedPointDepthForma… in sampleLinear1DCompare() 1877 …float p1 = execCompare(p1Clr, sampler.compare, sampler.compareChannel, ref, isFixedPointDepthForma… in sampleLinear1DCompare() 1913 …float p00 = execCompare(p00Clr, sampler.compare, sampler.compareChannel, ref, isFixedPointDepthFor… in sampleLinear2DCompare() 1914 …float p10 = execCompare(p10Clr, sampler.compare, sampler.compareChannel, ref, isFixedPointDepthFor… in sampleLinear2DCompare() 1915 …float p01 = execCompare(p01Clr, sampler.compare, sampler.compareChannel, ref, isFixedPointDepthFor… in sampleLinear2DCompare() 1916 …float p11 = execCompare(p11Clr, sampler.compare, sampler.compareChannel, ref, isFixedPointDepthFor… in sampleLinear2DCompare() 2087 …sampleNearest1D(*this, sampler, u, offset), sampler.compare, sampler.compareChannel, ref, isFixedP… in sample1DCompare() 2116 …pleNearest2D(*this, sampler, u, v, offset), sampler.compare, sampler.compareChannel, ref, isFixedP… in sample2DCompare() 2419 DE_ASSERT(sampler.compareChannel == 0); in gatherArray2DOffsetsCompare() 2792 …[coords.face].getPixel(coords.s, coords.t), sampler.compare, sampler.compareChannel, ref, isFixedP… in sampleCubeSeamlessLinearCompare() [all …]
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D | tcuTexture.hpp | 259 int compareChannel; member in tcu::Sampler 296 , compareChannel (compareChannel_) in Sampler() 313 , compareChannel (0) in Sampler()
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/external/ImageMagick/Magick++/lib/Magick++/ |
D | Image.h | 757 double compareChannel(const ChannelType channel_, 765 Image compareChannel(const ChannelType channel_,const Image &reference_,
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/external/ImageMagick/Magick++/lib/ |
D | Image.cpp | 2473 double Magick::Image::compareChannel(const ChannelType channel_, in compareChannel() function in Magick::Image 2504 Magick::Image Magick::Image::compareChannel(const ChannelType channel_, in compareChannel() function in Magick::Image
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