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Searched refs:compat_shader (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dglsl_parser_extras.h360 bool compat_shader; member
Dbuiltin_types.cpp291 if (state->compat_shader) { in _mesa_glsl_initialize_types()
Dglsl_parser_extras.cpp88 this->compat_shader = true; in _mesa_glsl_parse_state()
431 this->compat_shader = compat_token_present || in process_version_directive()
Dbuiltin_variables.cpp444 compatibility(state->compat_shader || !state->is_version(140, 100)), in builtin_variable_generator()