Searched refs:compilation_device_name (Results 1 – 9 of 9) sorted by relevance
114 CHECK(result.second || result.first->second.compilation_device_name == in RegisterCompilationDevice()115 registration.compilation_device_name); in RegisterCompilationDevice()119 const string& compilation_device_name, in RegisterBackend() argument123 auto result = registry.backends_.emplace(compilation_device_name, Backend()); in RegisterBackend()125 << compilation_device_name; in RegisterBackend()146 registration.compilation_device_name = DEVICE_CPU_XLA_JIT; in GetCompilationDevice()156 registration.compilation_device_name = DEVICE_GPU_XLA_JIT; in GetCompilationDevice()325 const string& compilation_device_name, in DeviceKernels() argument332 auto it = registry.backends_.find(compilation_device_name); in DeviceKernels()334 << "Unknown backend " << compilation_device_name; in DeviceKernels()
86 string compilation_device_name; member105 static void RegisterBackend(const string& compilation_device_name,138 const string& compilation_device_name,
47 registration.compilation_device_name = DEVICE_INTERPRETER_XLA_JIT; in CreateDevices()62 options.compilation_device_name = DEVICE_INTERPRETER_XLA_JIT; in CreateDevices()
44 registration.compilation_device_name = DEVICE_CPU_XLA_JIT; in CreateDevices()64 options.compilation_device_name = DEVICE_CPU_XLA_JIT; in CreateDevices()
66 registration.compilation_device_name = DEVICE_GPU_XLA_JIT; in CreateDevices()99 options.compilation_device_name = DEVICE_GPU_XLA_JIT; in CreateDevices()
196 DeviceType(options.compilation_device_name), in XlaDevice()202 jit_device_name_(options.compilation_device_name), in XlaDevice()207 VLOG(1) << "Created XLA device " << options.compilation_device_name << " " in XlaDevice()
111 string compilation_device_name; member
504 DeviceType jit_device_type(registration->compilation_device_name); in FindCompilationCandidates()658 DeviceType jit_device_type(registration->compilation_device_name); in IsCompilable()
250 client.ValueOrDie(), DeviceType(registration->compilation_device_name)); in BuildCompilationCache()