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Searched refs:compileGlslToSpirV (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/vulkancts/framework/vulkan/
DvkShaderToSpirV.hpp48 bool compileGlslToSpirV (const GlslSource& src, std::vector<deUint32>* dst, glu::ShaderProgramInfo…
DvkShaderToSpirV.cpp343 bool compileGlslToSpirV (const GlslSource& program, std::vector<deUint32>* dst, glu::ShaderProgramI… in compileGlslToSpirV() function
365 bool compileGlslToSpirV (const GlslSource&, std::vector<deUint32>*, glu::ShaderProgramInfo*) in compileGlslToSpirV() function
DvkPrograms.cpp612 if (!compileGlslToSpirV(program, &nonStrippedBinary, buildInfo)) in buildProgram()
/external/deqp/external/openglcts/modules/gl/
Dgl4cGlSpirvTests.cpp204 bool compileGlslToSpirV(tcu::TestLog& log, std::string source, glu::ShaderType type, ShaderBinaryDa… in compileGlslToSpirV() function
256 bool compileGlslToSpirV(tcu::TestLog& log, std::string source, glu::ShaderType type, ShaderBinaryDa…
346 if (!glslangUtils::compileGlslToSpirV(log, source.source, source.shaderType, &binary.binary)) in makeSpirV()