Searched refs:compileGlslToSpirV (Results 1 – 4 of 4) sorted by relevance
/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkShaderToSpirV.hpp | 48 bool compileGlslToSpirV (const GlslSource& src, std::vector<deUint32>* dst, glu::ShaderProgramInfo…
|
D | vkShaderToSpirV.cpp | 343 bool compileGlslToSpirV (const GlslSource& program, std::vector<deUint32>* dst, glu::ShaderProgramI… in compileGlslToSpirV() function 365 bool compileGlslToSpirV (const GlslSource&, std::vector<deUint32>*, glu::ShaderProgramInfo*) in compileGlslToSpirV() function
|
D | vkPrograms.cpp | 612 if (!compileGlslToSpirV(program, &nonStrippedBinary, buildInfo)) in buildProgram()
|
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGlSpirvTests.cpp | 204 bool compileGlslToSpirV(tcu::TestLog& log, std::string source, glu::ShaderType type, ShaderBinaryDa… in compileGlslToSpirV() function 256 bool compileGlslToSpirV(tcu::TestLog& log, std::string source, glu::ShaderType type, ShaderBinaryDa… 346 if (!glslangUtils::compileGlslToSpirV(log, source.source, source.shaderType, &binary.binary)) in makeSpirV()
|