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Searched refs:complementaryDepthBuffer (Results 1 – 20 of 20) sorted by relevance

/external/swiftshader/src/Main/
DSwiftConfig.cpp425 …ut name = 'complementaryDepthBuffer' type='checkbox'" + (config.complementaryDepthBuffer == true ?… in page()
544 config.complementaryDepthBuffer = false; in parsePost()
667 config.complementaryDepthBuffer = true; in parsePost()
747 config.complementaryDepthBuffer = ini.getBoolean("Testing", "ComplementaryDepthBuffer", false); in readConfiguration()
805 ini.addValue("Testing", "ComplementaryDepthBuffer", itoa(config.complementaryDepthBuffer)); in writeConfiguration()
DSwiftConfig.hpp55 bool complementaryDepthBuffer; member
/external/swiftshader/src/Device/
DSwiftConfig.cpp425 …ut name = 'complementaryDepthBuffer' type='checkbox'" + (config.complementaryDepthBuffer == true ?… in page()
544 config.complementaryDepthBuffer = false; in parsePost()
667 config.complementaryDepthBuffer = true; in parsePost()
747 config.complementaryDepthBuffer = ini.getBoolean("Testing", "ComplementaryDepthBuffer", false); in readConfiguration()
805 ini.addValue("Testing", "ComplementaryDepthBuffer", itoa(config.complementaryDepthBuffer)); in writeConfiguration()
DSwiftConfig.hpp55 bool complementaryDepthBuffer; member
DQuadRasterizer.cpp26 extern bool complementaryDepthBuffer;
200 if(complementaryDepthBuffer) in rasterize()
DSetupProcessor.cpp27 extern bool complementaryDepthBuffer;
DContext.cpp40 bool complementaryDepthBuffer = false; variable
DRenderer.cpp53 extern bool complementaryDepthBuffer;
495 if(complementaryDepthBuffer) in draw()
2425 complementaryDepthBuffer = configuration.complementaryDepthBuffer; in updateConfiguration()
DPixelProcessor.cpp28 extern bool complementaryDepthBuffer;
DSurface.cpp39 extern bool complementaryDepthBuffer;
2767 if(complementaryDepthBuffer) in clearDepth()
/external/swiftshader/src/Renderer/
DQuadRasterizer.cpp26 extern bool complementaryDepthBuffer;
200 if(complementaryDepthBuffer) in rasterize()
DSetupProcessor.cpp27 extern bool complementaryDepthBuffer;
DRenderer.cpp54 extern bool complementaryDepthBuffer;
587 if(complementaryDepthBuffer) in draw()
2859 complementaryDepthBuffer = configuration.complementaryDepthBuffer; in updateConfiguration()
DContext.cpp41 bool complementaryDepthBuffer = false; variable
DPixelProcessor.cpp29 extern bool complementaryDepthBuffer;
DSurface.cpp39 extern bool complementaryDepthBuffer;
3366 if(complementaryDepthBuffer) in clearDepth()
3954 else if(complementaryDepthBuffer) in selectInternalFormat()
3968 else if(complementaryDepthBuffer) in selectInternalFormat()
/external/swiftshader/src/Shader/
DSetupRoutine.cpp25 extern bool complementaryDepthBuffer;
443 if(complementaryDepthBuffer) in generate()
DPixelRoutine.cpp27 extern bool complementaryDepthBuffer;
399 if(complementaryDepthBuffer) in depthTest()
460 if(complementaryDepthBuffer) in depthTest()
470 if(complementaryDepthBuffer) in depthTest()
480 if(complementaryDepthBuffer) in depthTest()
490 if(complementaryDepthBuffer) in depthTest()
626 if(complementaryDepthBuffer) in pixelFog()
670 if(complementaryDepthBuffer) in writeDepth()
/external/swiftshader/src/Pipeline/
DSetupRoutine.cpp25 extern bool complementaryDepthBuffer;
441 if(complementaryDepthBuffer) in generate()
DPixelRoutine.cpp27 extern bool complementaryDepthBuffer;
399 if(complementaryDepthBuffer) in depthTest()
460 if(complementaryDepthBuffer) in depthTest()
470 if(complementaryDepthBuffer) in depthTest()
480 if(complementaryDepthBuffer) in depthTest()
490 if(complementaryDepthBuffer) in depthTest()
597 if(complementaryDepthBuffer) in writeDepth()