Searched refs:componentTypes (Results 1 – 3 of 3) sorted by relevance
449 componentTypes = set()455 componentTypes.add(component.tagSet)461 if len(componentTypes) > 1:
293 - Fix to SEQUENCE and SET types to give them their private componentTypes
213 ComponentClass[] componentTypes = { in GameObjectFactory() local258 …mComponentPools = new FixedSizeArray<GameComponentPool>(componentTypes.length, sComponentPoolCompa… in GameObjectFactory()259 for (int x = 0; x < componentTypes.length; x++) { in GameObjectFactory()260 ComponentClass component = componentTypes[x]; in GameObjectFactory()