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Searched refs:component_has_sep (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Support/
DPathV2.cpp372 bool component_has_sep = !i->empty() && is_separator((*i)[0]); in append() local
385 if (!component_has_sep && !(path.empty() || is_root_name)) { in append()
/external/swiftshader/third_party/llvm-subzero/lib/Support/
DPath.cpp465 bool component_has_sep = !component.empty() && is_separator(component[0]); in append() local
478 if (!component_has_sep && !(path.empty() || is_root_name)) { in append()
/external/llvm/lib/Support/
DPath.cpp465 bool component_has_sep = !component.empty() && is_separator(component[0]); in append() local
478 if (!component_has_sep && !(path.empty() || is_root_name)) { in append()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Support/
DPath.cpp459 bool component_has_sep = in append() local
461 if (!component_has_sep && in append()