Searched refs:compositing_background_program_ (Results 1 – 1 of 1) sorted by relevance
20 compositing_background_program_(0), in WindowManagerCompositingTest()40 GLuint compositing_background_program_; member in glbench::WindowManagerCompositingTest79 glUseProgram(compositing_background_program_); in TestFunc()341 compositing_background_program_ = TripleTextureBlendShaderProgram( in InitializeCompositing()345 if (!compositing_background_program_ || !compositing_foreground_program_) { in InitializeCompositing()351 glDeleteProgram(compositing_background_program_); in TeardownCompositing()