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Searched refs:compressedTexFrame (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Device/
DConfig.cpp51 compressedTexFrame = 0; in reset()
60 compressedTexFrame = sw::atomicExchange(&compressedTex, 0); in nextFrame()
64 compressedTexTotal += compressedTexFrame; in nextFrame()
DConfig.hpp70 int64_t compressedTexFrame; member
DSwiftConfig.cpp494 …html += "<p>Compressed texture operations (million): " + ftoa(profiler.compressedTexFrame / 1.0e6f… in profile()
/external/swiftshader/src/Main/
DConfig.cpp51 compressedTexFrame = 0; in reset()
60 compressedTexFrame = sw::atomicExchange(&compressedTex, 0); in nextFrame()
64 compressedTexTotal += compressedTexFrame; in nextFrame()
DConfig.hpp70 int64_t compressedTexFrame; member
DSwiftConfig.cpp494 …html += "<p>Compressed texture operations (million): " + ftoa(profiler.compressedTexFrame / 1.0e6f… in profile()