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Searched refs:computeLodFromGrad1DArray (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp392 inline float computeLodFromGrad1DArray (const ShaderEvalContext& c) in computeLodFromGrad1DArray() function
589 …ams& p) { c.color = texture1DArray(c, c.in[0].x(), c.in[0].y(), computeLodFromGrad1DArray(c))*p.sc… in evalTexture1DArrayGrad()
596 …) = texture1DArrayShadow(c, c.in[0].z(), c.in[0].x(), c.in[0].y(), computeLodFromGrad1DArray(c)); } in evalTexture1DArrayShadowGrad()
602 …) { c.color = texture1DArrayOffset(c, c.in[0].x(), c.in[0].y(), computeLodFromGrad1DArray(c), p.of… in evalTexture1DArrayGradOffset()
607 …re1DArrayShadowOffset(c, c.in[0].z(), c.in[0].x(), c.in[0].y(), computeLodFromGrad1DArray(c), p.of… in evalTexture1DArrayShadowGradOffset()
631 …{ c.color = texture1DArray(c, c.in[0].x(), c.in[0].y(), de::max(computeLodFromGrad1DArray(c), p.lo… in evalTexture1DArrayGradClamp()
638 …1DArrayShadow(c, c.in[0].z(), c.in[0].x(), c.in[0].y(), de::max(computeLodFromGrad1DArray(c), p.lo… in evalTexture1DArrayShadowGradClamp()
644 …lor = texture1DArrayOffset(c, c.in[0].x(), c.in[0].y(), de::max(computeLodFromGrad1DArray(c), p.lo… in evalTexture1DArrayGradOffsetClamp()
649 …yShadowOffset(c, c.in[0].z(), c.in[0].x(), c.in[0].y(), de::max(computeLodFromGrad1DArray(c), p.lo… in evalTexture1DArrayShadowGradOffsetClamp()