Searched refs:computeQuadTexCoord1D (Results 1 – 3 of 3) sorted by relevance
173 void computeQuadTexCoord1D (std::vector<float>& dst, float left, float right);
999 void computeQuadTexCoord1D (std::vector<float>& dst, float left, float right) in computeQuadTexCoord1D() function
364 computeQuadTexCoord1D(texCoord, 0.0f, (float)(effectiveRefTexture.getWidth())); in iterate()