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/external/mesa3d/src/gallium/drivers/r600/
Devergreen_compute.c485 bool compute_dirty; in evergreen_bind_compute_state() local
487 r600_shader_select(ctx, cstate->sel, &compute_dirty); in evergreen_bind_compute_state()
690 bool compute_dirty = false; in compute_emit_cs() local
709 r600_shader_select(&rctx->b.b, rctx->cs_shader_state.shader->sel, &compute_dirty); in compute_emit_cs()
711 if (compute_dirty) { in compute_emit_cs()