Searched refs:compute_normal (Results 1 – 3 of 3) sorted by relevance
/external/ltp/testcases/misc/math/float/ |
D | thread_code.c | 154 static void compute_normal(TH_DATA * th_data, double *din, double *dex, in compute_normal() function 368 compute_normal(th_data, din, dex, index); in thread_code()
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/external/skia/src/utils/ |
D | SkShadowTessellator.cpp | 130 static bool compute_normal(const SkPoint& p0, const SkPoint& p1, SkScalar dir, in compute_normal() function 305 if (!compute_normal(fPathPolygon[polyCount - 1], fPathPolygon[0], fDirection, &fFirstOutset)) { in computeConvexShadow() 338 if (!compute_normal(fPrevPoint, fPathPolygon[i], fDirection, &normal)) { in computeConvexShadow()
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/external/skqp/src/utils/ |
D | SkShadowTessellator.cpp | 130 static bool compute_normal(const SkPoint& p0, const SkPoint& p1, SkScalar dir, in compute_normal() function 305 if (!compute_normal(fPathPolygon[polyCount - 1], fPathPolygon[0], fDirection, &fFirstOutset)) { in computeConvexShadow() 338 if (!compute_normal(fPrevPoint, fPathPolygon[i], fDirection, &normal)) { in computeConvexShadow()
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