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Searched refs:compute_normal (Results 1 – 3 of 3) sorted by relevance

/external/ltp/testcases/misc/math/float/
Dthread_code.c154 static void compute_normal(TH_DATA * th_data, double *din, double *dex, in compute_normal() function
368 compute_normal(th_data, din, dex, index); in thread_code()
/external/skia/src/utils/
DSkShadowTessellator.cpp130 static bool compute_normal(const SkPoint& p0, const SkPoint& p1, SkScalar dir, in compute_normal() function
305 if (!compute_normal(fPathPolygon[polyCount - 1], fPathPolygon[0], fDirection, &fFirstOutset)) { in computeConvexShadow()
338 if (!compute_normal(fPrevPoint, fPathPolygon[i], fDirection, &normal)) { in computeConvexShadow()
/external/skqp/src/utils/
DSkShadowTessellator.cpp130 static bool compute_normal(const SkPoint& p0, const SkPoint& p1, SkScalar dir, in compute_normal() function
305 if (!compute_normal(fPathPolygon[polyCount - 1], fPathPolygon[0], fDirection, &fFirstOutset)) { in computeConvexShadow()
338 if (!compute_normal(fPrevPoint, fPathPolygon[i], fDirection, &normal)) { in computeConvexShadow()